- dynamic scheduling unit
- блок динамической диспетчеризации
English-Russian dictionary of computer science and programming. 2013.
English-Russian dictionary of computer science and programming. 2013.
Dynamic random access memory — (DRAM) is a type of random access memory that stores each bit of data in a separate capacitor within an integrated circuit. Since real capacitors leak charge, the information eventually fades unless the capacitor charge is refreshed periodically … Wikipedia
Dynamic random-access memory — DRAM redirects here. For other uses, see Dram (disambiguation). Computer memory types Volatile RAM DRAM (e.g., DDR SDRAM) SRAM In development T RAM Z RAM TTRAM Historical Delay line memory Selectron tube Williams tube … Wikipedia
Control unit — A control unit in general is a central (or sometimes distributed but clearly distinguishable) part of the machinery that controls its operation, provided that a piece of machinery is complex and organized enough to contain any such unit. One… … Wikipedia
Memory management unit — This 68451 MMU could be used with the Motorola 68010 A memory management unit (MMU), sometimes called paged memory management unit (PMMU), is a computer hardware component responsible for handling accesses to memory requested by the CPU. Its… … Wikipedia
Central processing unit — CPU redirects here. For other uses, see CPU (disambiguation). An Intel 80486DX2 CPU from above An Intel 80486DX2 from below … Wikipedia
Tomasulo algorithm — The Tomasulo algorithm is a hardware algorithm developed in 1967 by Robert Tomasulo from IBM. It allows sequential instructions that would normally be stalled due to certain dependencies to execute non sequentially (out of order execution). It… … Wikipedia
History of general purpose CPUs — The history of general purpose CPUs is a continuation of the earlier history of computing hardware. 1950s: early designs Each of the computer designs of the early 1950s was a unique design; there were no upward compatible machines or computer… … Wikipedia
Scoreboarding — is a centralized method, used in the CDC 6600, for dynamically scheduling a pipeline so that the instructions can execute out of order when there are no conflicts and the hardware is available. In a scoreboard, the data dependencies of every… … Wikipedia
Unified shader model — term is used to describe two similar but separate concepts: Unified Shading Architecture and Unified Shader Model. Unified Shader Model The Unified Shader Model, known in DirectX 10 as Shader Model 4.0, uses a consistent instruction set across… … Wikipedia
Reactive planning — Dynamic planning redirects here. For the anime studio, see Dynamic Planning. In artificial intelligence, reactive planning denotes a group of techniques for action selection by autonomous agents. These techniques differ from classical planning in … Wikipedia
operations research — the analysis, usually involving mathematical treatment, of a process, problem, or operation to determine its purpose and effectiveness and to gain maximum efficiency. [1940 45, Amer.] * * * Application of scientific methods to management and… … Universalium